Marc Blánquez
Portfolio

Hi, it's Marc
I'm a
Video Game Development student specializing in Gameplay Programming. My focus is on implementing mechanics, controls, and AI to create immersive user experiences. I am proficient in C# and C++, with extensive, demonstrable experience developing projects in Unity. Furthermore, I have worked with low-level graphics libraries like SDL and Raylib, which has given me a fundamental understanding of game engine architecture. I am seeking to apply my skills in a professional environment where I can continue to grow.